Function Execution describes how you can execute application functions to achieve linear scalability. It explains how function execution works and lists specific use cases.
Function execution can be used only along with the pool functionality. For more information about the pool API, see Using Connection Pools. Only C++ versions of Function Execution API interfaces, classes, and methods (like
FunctionService::onRegion) are shown in text. The code examples show C++ and C#.
Achieving linear scalability is predicated upon being able to horizontally partition the application data such that concurrent operations by distributed applications can be done independently across partitions.
This section discusses the basic function execution process, how highly available functions execute after a failure, and the execution scenarios for data-dependent and data-independent functions.
Using the Geode function execution service, you can execute application functions on a single server member, in parallel on a subset of server members, or in parallel on all server members of a distributed system.